Sort By: AC Dam Hit Mana Mr
TAKE BODY
1
a black breast plate[ARMOR] [-]
plate black breast breastplate
Wa3
-1.6
2
a black chain shirt[ARMOR] [-]
black chain shirt
Wa3 or Ba3
-1.5
3
a black chainmail jacket[ARMOR] [-]
black chainmail chain mail jacket
Wa1 or Ba1
-1.2
4
a black suit of dwarven platemail[ARMOR] [-]
plate suit black dwarven mail platemail
MAGIC
Th38
-0.9
Dam 1, Mv 25
5
a bronze studded jacket[ARMOR] [-]
bronze studded jacket
-0.9
6
a shield badge[ARMOR] [-]
badge shield
0
Mv 9
TAKE SHIELD
1
the shield of the daywalker[ARMOR] [-]
shield vampire daywalker forge
Th40 and Wa20
-1.1
Hpr 3, Hp 5
2
an ornamental shield[TREASURE] [-]
ornamental shield
MAGIC
Ma2 or Cl2 or Dr2 or Ne2
0
Mp 3
TAKE HEAD
1
a black helm[ARMOR] [-]
helm black
Wa1 or Ba1
-0.9
AFF_CHAR_HEIGHT = -5
2
a black leather cap[ARMOR] [-]
black leather cap
-0.4
TAKE LEGS
1
a black chain skirt[ARMOR] [-]
black chain skirt
Ma5 or Cl5 or Th3 or Wa3 or Dr5 or Ba3 or Mo3
-0.8
2
black leather pants[ARMOR] [-]
black leather pants
-0.4
TAKE ARMS
1
chainmail sleeves[ARMOR] [-]
sleeves chain chainmail
GLOW
Wa6 or Ba6
-0.6
2
black leather sleeves[ARMOR] [-]
sleeves black leather
-0.2
3
a pair of black trimmed sleeves[ARMOR] [-]
sleeves black trimmed
MAGIC
Ma2 or Cl2 or Dr2 or Ne2
0
SpellSaves -1, Mp 2
TAKE NECK THROW
1
a thin steel neck circlet[ARMOR] [-]
circlet neck steel thin
HUM MAGIC
Ba22 or Mo25
-0.6
TAKE FEET
1
old viking boots[ARMOR] [-]
viking old boots
BLESS
Ma2 or Cl2 or Th2 or Wa2
-0.3
Hit 2, KickDam 2
2
black leather boots[ARMOR] [-]
boots black leather
-0.2
3
a pair of walking boots[ARMOR] [-]
boots seven walking
MAGIC
Th9 or Mo9
-0.1
Mv 40
TAKE HANDS
1
black leather gloves[ARMOR] [-]
gloves black leather
-0.2
2
riveted steel gauntlets[ARMOR] [-]
gauntlets steel riveted
Wa10 and Mo10
0
Dam 1, Mv 10
3
a pair of runed gauntlets[ARMOR] [-]
gauntlets runed
HUM MAGIC
Cl28 or Th18 or Wa18 or Ba18 or Mo18
0
Dam 1, Hp 10
4
a pair of black trimmed gloves[ARMOR] [-]
gloves black trimmed
MAGIC
Ma1 or Cl1 or Th1 or Wa1 or Dr1 or Ne1 or Ba1 or Mo1
0
Hpr 1, Mp 2
TAKE FINGER
2
a small obsidian ring[ARMOR] [-]
ring obsidian
MAGIC
Ma1 or Cl1 or Dr1 or Ne1
-0.1
Mp 4, Hp 3
3
a sparkling opal ring[ARMOR] [-]
ring sparkling opal
MAGIC
Ma20 or Cl20 or Dr20 or Ne20
-0.1
Mp 15
4
a hamster collar[ARMOR] [-]
hamster collar
-0.1
Hit 1, Age 3
5
a band of animal bones[ARMOR] [-]
band animal bones
GLOW
Dr18 or Ba15
0
Mp 15
TAKE NECK
1
enchanted shoulder guards[COMPONENT] [-]
shoulder guards enchanted
MAGIC SHOULDER
Ma3 or Cl3 or Dr3 or Ne3
-0.1
Mp 6
2
a leather harness[ARMOR] [-]
leather harness
Ma1 or Cl1 or Th1 or Wa1 or Dr1 or Ne1 or Ba1 or Mo1
-0.1
AFF_CHAR_HEIGHT = -10
TAKE WIELD
1
a bone hilted tempered sword[WEAPON] [-]
bone sword tempered hilted
GLOW
Ma40 or Cl40 or Av21
3d5 +2 +2
2
a small, dwarven axe[WEAPON] [-]
axe small dwarven
Th6 or Wa6
3d4 0 +2
AFF_CHAR_HEIGHT = -5
3
the ebony kris[WEAPON] [-]
ebony kris
GLOW MAGIC
Th35
3d4 +2 +1
4
a bastard sword[WEAPON] [-]
sword bastard
Wa4 or Ba4
1d10 0 0
5
a long, dwarven pike[WEAPON] [-]
pike long dwarven
Th3 or Wa3
2d4 0 +2
AFF_CHAR_HEIGHT = -5
8
a shard of pottery[WEAPON] [-]
shard pottery
Ma2 or Th2
2d4 +1 0
AFF_CHAR_HEIGHT = -5
12
a gravel rake[WEAPON] [-]
rake gravel
1d2 0 +2
AFF_CHAR_HEIGHT = -5
TAKE WIELD THROW
1
a thin dagger[WEAPON] [-]
thin dagger
1d4 0 0
TAKE HOLD
1
a glass of water[LIQUID CONTAINER] [-]
water glass
0
MaxWeight 12
VALUE_WEIGHT = 12
VALUE_LIQUID = water
VALUE_POISONED = No
2
a pint of goat's milk[LIQUID CONTAINER] [-]
pint goats milk
0
MaxWeight 24
VALUE_WEIGHT = 24
VALUE_LIQUID = milk
VALUE_POISONED = No
3
a mug of root beer[LIQUID CONTAINER] [-]
mug root beer
0
MaxWeight 12
VALUE_WEIGHT = 12
VALUE_LIQUID = root beer
VALUE_POISONED = No
7
a leather satchel[CONTAINER] [-]
satchel bag
0
MaxWeight 20
13
a sack[CONTAINER] [-]
sack
0
MaxWeight 65
14
a staff of sleep[STAFF] [-]
staff sleep
MAGIC
0
VALUE_LEVEL = 12
VALUE_SPELL = sleep
VALUE_CHARGES = 1
VALUE_MAX_CHARGES = 1
VALUE_CRUMBLE = No
15
a black staff[STAFF] [-]
staff black
MAGIC
0
VALUE_LEVEL = 18
VALUE_SPELL = teleport
VALUE_CHARGES = 2
VALUE_MAX_CHARGES = 2
VALUE_CRUMBLE = No
16
a burnt staff[STAFF] [-]
staff burnt
0
VALUE_LEVEL = 20
VALUE_SPELL = blindness
VALUE_CHARGES = 4
VALUE_MAX_CHARGES = 4
VALUE_CRUMBLE = No
17
a red and white staff[STAFF] [-]
staff red white
0
VALUE_LEVEL = 20
VALUE_SPELL = word of recall
VALUE_CHARGES = 1
VALUE_MAX_CHARGES = 1
VALUE_CRUMBLE = Yes
TAKE
1
a small amethyst[TREASURE] [-]
gem amethyst small
0
2
a beer barrel[LIQUID CONTAINER] [-]
beer barrel
0
MaxWeight 80
VALUE_WEIGHT = 80
VALUE_LIQUID = beer
VALUE_POISONED = No
3
a beer bottle[LIQUID CONTAINER] [-]
beer bottle
0
MaxWeight 30
VALUE_WEIGHT = 30
VALUE_LIQUID = beer
VALUE_POISONED = No
4
a chilled bottle of ale[LIQUID CONTAINER] [-]
ale bottle chilled dark
0
MaxWeight 25
VALUE_WEIGHT = 25
VALUE_LIQUID = ale
VALUE_POISONED = No
5
a glass of champagne[LIQUID CONTAINER] [-]
champagne glass
0
MaxWeight 8
VALUE_WEIGHT = 8
VALUE_LIQUID = champagne
VALUE_POISONED = No
6
a glass of red wine[LIQUID CONTAINER] [-]
red wine glass
0
MaxWeight 8
VALUE_WEIGHT = 8
VALUE_LIQUID = red wine
VALUE_POISONED = No
7
a glass of white wine[LIQUID CONTAINER] [-]
white wine glass
0
MaxWeight 8
VALUE_WEIGHT = 8
VALUE_LIQUID = white wine
VALUE_POISONED = No
12
a water barrel[LIQUID CONTAINER] [-]
water barrel
0
MaxWeight 50
VALUE_WEIGHT = 50
VALUE_LIQUID = water
VALUE_POISONED = No
13
dwarvish rations[FOOD] [-]
rations ration dwarvish food
0
VALUE_FULL_HOURS = 24
VALUE_POISON = No
14
a black leather raft[BOAT] [-]
raft black leather
0
15
a shot of tequila[LIQUID CONTAINER] [-]
tequila shot glass
0
MaxWeight 8
VALUE_WEIGHT = 8
VALUE_LIQUID = whisky
VALUE_POISONED = No
16
a shot of flaming liquid[LIQUID CONTAINER] [-]
shot glass flaming
0
MaxWeight 4
VALUE_WEIGHT = 4
VALUE_LIQUID = firebreather
VALUE_POISONED = No
17
a jello shot[FOOD] [-]
jello shot food
0
VALUE_FULL_HOURS = 24
VALUE_POISON = No
18
an ether-coated ticket[TICKET] [-]
ticket ether coated ether coated
0
19
a map of the Centaurs[TREASURE] [-]
map centaur centaurs
0
20
a map of the Citadel[TREASURE] [-]
map citadel
0
21
a map of the Dwarven Mountain[TREASURE] [-]
map dwarven mountain
0
22
a map of the Elf Tree[TREASURE] [-]
map elf tree
0
23
a map of Kendermore[TREASURE] [-]
map kendermore
0
24
a map of the Sahaguins[TREASURE] [-]
map sahaguins sahaguins
0
25
a map of southern Settlestone[TREASURE] [-]
map southern settlestone
0
26
a map of Settlestone[TREASURE] [-]
map settlestone
0
29
a map of Bal Harbor[TREASURE] [-]
map bal harbor
0
30
a map of the Fairy's Rest[TREASURE] [-]
map fairy rest
0
31
a map of the Fairy Forest[TREASURE] [-]
map forest fairy
0
32
a map of the Grymlyns[TREASURE] [-]
map grymlyns
0
33
a fine roasted goose[FOOD] [-]
goose wild top quality meat
PERSONAL
0
VALUE_FULL_HOURS = 8
VALUE_POISON = No
34
a snickers bar[FOOD] [-]
snickers bar food
0
VALUE_FULL_HOURS = 20
VALUE_POISON = No
35
a bottle of aqua minerale[LIQUID CONTAINER] [-]
bottle aqua minerale
0
MaxWeight 40
VALUE_WEIGHT = 40
VALUE_LIQUID = springwater
VALUE_POISONED = No
36
a small glowing statue[TREASURE] [03 Jun 2015]
artifact statue glowing
0
37
a handful of white powder[COMPONENT] [27 Jan 2023]
handful white powder vanishing vanish
0
Light
1
an aquamarine stone[LIGHT] [-]
aquamarine aqua glowing stone
GLOW MAGIC
Ma1 or Cl1 or Th1 or Wa1 or Dr1 or Ne1 or Ba1 or Mo1
0
Hpr 1, Mp 3
2
a torch[LIGHT] [-]
torch
0
VALUE_HOURS = 24
3
a brass lantern[LIGHT] [-]
brass lantern
0
VALUE_HOURS = 100
Spellbooks
1
a moss green spellbook[SPELLBOOK] [-]
spellbook moss green judicandus wuiaf
Cl4 or Dr8
0
VALUE_SPELL = cure minor
2
a magenta spellbook[SPELLBOOK] [-]
spellbook magenta yrawz ghfutz
HUM CRUMBLE-READ
Cl14
0
VALUE_SPELL = flame strike
3
a prussian blue spellbook[SPELLBOOK] [-]
spellbook prussian blue yfzzkz
Ma8
0
VALUE_SPELL = freeze
4
a golden spellbook[SPELLBOOK] [-]
spellbook golden waburuhl
Cl22
0
VALUE_SPELL = mobility
5
a translucent yellow spellbook[SPELLBOOK] [-]
spellbook translucent yellow oculoinfra zzur
Ma26 or Cl4 or Ne1
0
VALUE_SPELL = detect evil
6
a mysterious looking spellbook[SPELLBOOK] [-]
spellbook mysterious uiyfazuguai
Ma9 or Dr11 or Ba17
0
VALUE_SPELL = infravision
7
a sticky spellbook[SPELLBOOK] [-]
spellbook sticky xzb
Ma4 or Cl18 or Ba12
0
VALUE_SPELL = web
8
a diamond encrusted spellbook[SPELLBOOK] [-]
spellbook diamond encrusted gruugz oculoae
HUM CRUMBLE-READ
Cl36
0
Item required: a huge diamond
VALUE_SPELL = raise dead
9
a scratched red spellbook[SPELLBOOK] [-]
spellbook scratched red canduswazz judifgz
Cl12
0
VALUE_SPELL = remove curse
10
a bright white spellbook[SPELLBOOK] [-]
spellbook bright white eugszr waouq
Ma6 or Cl6 or Dr12 or Ne6 or Ba14
0
VALUE_SPELL = dispel magic
11
an ethereal spellbook[SPELLBOOK] [-]
spellbook ethereal wuiebabra
Ma29 or Cl12 or Ne15
0
VALUE_SPELL = mindbar
12
a translucent brown spellbook[SPELLBOOK] [-]
spellbook translucent brown oculoinfra saugai
HUM CRUMBLE-READ
Cl5
0
VALUE_SPELL = detect disease
13
freshly soaked pages[SPELLBOOK] [-]
pages soaked freshly freshwater spellbook yfzgpxahzf
Dr4
0
VALUE_SPELL = freshwater
14
a passage of scripture[SPELLBOOK] [-]
passage scripture saggaoz spellbook
HUM CRUMBLE-READ
Ba32
0
VALUE_SPELL = passage
15
the story of Molly Droit[SPELLBOOK] [-]
manual story droit molly book tale
Th8 or Mo30
0
VALUE_SPELL = trip
16
a guide to disarming traps[SPELLBOOK] [-]
guide traps disarming
Th9 or Ba30
0
VALUE_SPELL = disarm traps
17
Ibrahim's guide to mastering the art of the spatha[SPELLBOOK] [-]
guide tome art spatha
Wa5
0
VALUE_SPELL = swordsmanship
18
a palpitating spellbook[SPELLBOOK] [-]
spellbook palpitating candusghuzunsozgg
Cl34
0
VALUE_SPELL = restiveness
Keys
1
a dark granite key[KEY] [-]
key steel dark granite
MAGIC
0
2
the Citadel gate key[KEY] [-]
key citadel
0
TAKE ABOUT HOLD
1
a backpack[CONTAINER] [-]
backpack pack
**INVENTORY**
0
MaxWeight 85
TAKE INSTRUMENT
1
a silver triangle[MUSICAL INSTRUMENT] [-]
triangle silver instrument
Ba1 Prime
0
KVP_MANA_BONUS = 3
KVP_DURATION_BONUS = 20
2
ebony wood castanets[MUSICAL INSTRUMENT] [-]
castanets ebony wood instrument
Ba11 Prime
0
KVP_MANA_BONUS = 6
KVP_DURATION_BONUS = 36
3
a plumwood recorder[MUSICAL INSTRUMENT] [-]
recorder plumwood instrument
Ba21 Prime
0
KVP_MANA_BONUS = 9
KVP_DURATION_BONUS = 52
TAKE HOLD THROW
1
a short knobbly wizards staff[STAFF] [-]
staff knobbly wizards key mellon
HUM
0
VALUE_LEVEL = 40
VALUE_SPELL = damnation
VALUE_CHARGES = 5
VALUE_MAX_CHARGES = 5
VALUE_CRUMBLE = No
TAKE WAIST
1
Sash of Swirling Colors[CONTAINER] [-]
sash swirling colors forge
GLOW
Ma36 or Cl36
0
MaxInt 1, Mr 1, Mp 10, MaxWeight 103
2
a tooled dwarven brace[CONTAINER] [-]
brace dwarven
MAGIC
Th34 or Wa34
+0.1
Str 2, MaxWeight 150
Notes
1
a smudged note[NOTE] [-]
note smudged
WRITTEN-ON
0
Wands
1
a shimmering wand[WAND] [-]
wand shimmering
GLOW MAGIC
Ma10 or Cl10 or Th10
0
Dex 1, Hit 1
VALUE_LEVEL = 35
VALUE_SPELL = restoration
VALUE_CHARGES = 3
VALUE_MAX_CHARGES = 3
VALUE_CRUMBLE = No
TAKE ABOUT
1
reuse[CONTAINER] [-]
reuse
+0.2
MaxWeight 150
Total: 141