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AC
Dam
Hit
Mana
Mr
TAKE BODY
1
a dwarven ringmail shirt
[ARMOR]
[-]
shirt ringmail ring dwarven
BLESS
Ma15 or Cl15 or Th15 or Wa15 or Dr15 or Ne15 or Ba15 or Mo15
-1.9
Shock 1, SpellSaves
+
1
the duergar Captain of Guards
-
Duergar Caverns [BH]
a dwarven warrior
-
The Dwarven Mountain [SS]
2
black dragon skin armor
[ARMOR]
[04 Jul 2023]
armor skin black dragon
MAGIC
Ma15 and Ne30
-1.7
Dex 3
an ancient black dragon
-
The Dwarven Mountain [SS]
TAKE HEAD
1
the helm of the benevolent father
[ARMOR]
[-]
helm benevolent father
GLOW 2x40-ITEM
Wa40 or Ba40 2x40
-1.2
MaxWis 1
Forge
[2 500 000], Explosion: 0%
the burly dwarf blacksmith
-
The Dwarven Mountain [SS]
Cps:
1 x the trumpet of the herald
1 x a medal of commendation
1 x a small leather-covered notebook
1 x a spinning globe
1 x an olive branch
1 x the scales of justice
1 x an open-faced copper helmet
1 x the robe of the most benevolent one
2
a pink headband
[ARMOR]
[-]
headband pink cloth
MAGIC
Ba31
-0.6
Wis 1, Charisma 1
the dwarven server
-
The Dwarven Mountain [SS]
TAKE NECK
1
molten mithril guards
[ARMOR]
[-]
guards molten mithril forge
GLOW SHOULDER 2x40-ITEM
Th40 or Wa40 2x40
-0.7
MaxStr 1
Cp for
guards of the maul titans
Forge
[1 000 000], Explosion: 0%
the burly dwarf blacksmith
-
The Dwarven Mountain [SS]
Cps:
1 x a talisman of flame
1 x mithril shoulder guards
1 x volcanic plates
2 x a red runestone
2
a six demon bag
[ARMOR]
[-]
demon six bag
GLOW BLESS
Ma2 or Cl2 or Th2 or Wa2
-0.4
Wis 1
AFF_SENSE_LIFE = 1
an aged wizard
-
The Dwarven Mountain [SS]
TAKE LEGS
1
jeweled leg bands
[TREASURE]
[-]
bands jeweled
MAGIC
Th8 or Mo8
-0.6
Mv 25
the tangle vines
-
The Gardens [BH]
the dervish leader
-
Desert of Despair [LY]
a dwarven miner
-
The Dwarven Mountain [SS]
2
a red wool skirt
[ARMOR]
[-]
red wool skirt
BLESS
Ma10 or Cl10 or Th20 or Wa20 or Dr20 or Ne20 or Ba20 or Mo20
-0.4
Mp 5, Mv 10
a female firenewt
-
Land of the Firenewts [BH]
a clay golem
-
The Dwarven Mountain [SS]
TAKE SHIELD THROW
1
a dented steel shield
[ARMOR]
[-]
shield dented steel
MAGIC
Ma9 and Ba25
-0.5
Wis 1, Charisma 1
Chef Kendar
-
The Dwarven Mountain [SS]
TAKE WRIST
1
a beaded bracelet
[ARMOR]
[-]
beaded bracelet
GLOW MAGIC 2x40-ITEM
-0.4
Hp 5
the Vault Guardian
-
The Dwarven Mountain [SS]
TAKE FEET
1
a pair of steel mesh boots
[ARMOR]
[-]
boots steel mesh
MAGIC
Th32 or Wa28 or Ba28 or Mo32
-0.4
Hit 1
the burly dwarf blacksmith
-
The Dwarven Mountain [SS]
TAKE FINGER
1
a sparkling opal ring
[ARMOR]
[-]
ring sparkling opal
MAGIC
Ma20 or Cl20 or Dr20 or Ne20
-0.1
Mp 15
the dwarvish Auctioneer
-
Settlestone [SS]
Queen Andralia
-
The Dwarven Mountain [SS]
TAKE WIELD
1
a dwarven broad axe
[WEAPON]
[-]
axe dwarven broad
HUM
Cl21 or Th23 or Wa26
3d6 0 +1
Hpr 2
Cp for
Axe of Eternal Damnation
Forge
[300 000], Explosion: 0%
the burly dwarf blacksmith
-
The Dwarven Mountain [SS]
Cps:
6 x A bar of mithril
2
the axe of the greater demon
[WEAPON]
[-]
axe greater demon
HUM
Ma25 or Cl25 or Th25 or Wa25 or Dr25 or Ne25 or Ba25 or Mo25
3d6 0 +1
MaxStr 1
Forge
[2 000 000], Explosion: 0%
the burly dwarf blacksmith
-
The Dwarven Mountain [SS]
Cps:
1 x an axe of the lesser demon
1 x a ladies mirror
1 x a broken black bootlace
1 x a broken finger-nail
1 x a black quill pen
3
the ebony kris
[WEAPON]
[-]
ebony kris
GLOW MAGIC
Th35
3d4 +2 +1
Cp for
the cinquedeas
a pair of velvet gloves
the dwarvish Auctioneer
-
Settlestone [SS]
Master Twivel
-
The Dwarven Mountain [SS]
4
a stout oaken staff
[WEAPON]
[-]
oak oaken staff
MAGIC
Ma1 or Cl1 or Dr1 or Mo1
1d6 +2 +2
an aged wizard
-
The Dwarven Mountain [SS]
Light
1
a hexagonal shaped token
[LIGHT]
[-]
hexagonal hex token
MAGIC
0
Cp for
jovian armaments
TAKE HOLD
1
a lavender ellipsoid ioun stone
[IOUN]
[-]
ioun stone magefour
MAGIC
0
Cp for
a wiedzmin ring
VALUE_LEVEL_MAX = 40
the priest of Koah-Norn
-
Duergar Caverns [BH]
the Zodiac Archmage
-
Castle Zodiac I [AH]
the xorn
-
Plane of Earth Extension [EU]
Krodar Thunderhammer
-
Settlestone [SS]
Sloth
-
The Raven's Roost Inn [IS]
an imprisoned efreeti
-
The DemonWeb and Citadel [SS]
the Luck Dragon
-
Kuo-Toan Hamlet [BH]
The Muffin Man
-
The Forest of Grimm [AH]
Snow White
-
The Kingdom of Luilekkerland [AH]
Lazy Smurf
-
Smurf Village [VA]
The Witch Doctor
-
Arboretum I [SS]
the gypsy seer
-
Ravenloft in Barovia [SS]
the elven bladesinger
-
Ogre Caverns [BH]
Chef Kendar
-
The Dwarven Mountain [SS]
The Mind Flayer Scout
-
The Rainbow Valley [IS]
the thalassian pirate's ghost
-
The Argosian Wreckage [IS]
a Kjeldoran Priest
-
Diabolan Valley Encampment [AH]
reptilian magus
-
The Crypt [AH]
Morgana
-
Xanthippe [SS]
2
a durable mining pick
[TRASH]
[-]
durable mining pick
0
a dwarven miner
-
The Dwarven Mountain [SS]
the lazy miner
-
The Dwarven Mountain [SS]
a dwarven miner
-
The Dwarven Mountain [SS]
a mine supervisor
-
The Emerald Mine [BH]
3
a dwarven bard's lute
[ARMOR]
[-]
lute dwarven bard
Ba1
0
Hit 2, Hp 5
a dwarven musician
-
The Dwarven Mountain [SS]
Spellbooks
1
a manual bound in witch hazel bark
[SPELLBOOK]
[-]
witch hazel bark manual
HUM CRUMBLE-READ
Ma20
0
VALUE_SPELL = dowsing
a goblin supervisor
-
The Goblin Caves [BH]
a dwarven miner
-
The Dwarven Mountain [SS]
a mine supervisor
-
The Emerald Mine [BH]
2
a garnet spellbook
[SPELLBOOK]
[-]
spellbook garnet euguihzofahz
Ma28
0
VALUE_SPELL = disintegrate
a firenewt commander
-
Land of the Firenewts [BH]
the dark wizard
-
The Thordfalan Volcano [BH]
an animated bookcase
-
Valley of the Mage [IS]
an aged wizard
-
The Dwarven Mountain [SS]
a gold-robed apprentice
-
Temple of the Sun [BH]
3
a transparent spellbook
[SPELLBOOK]
[-]
spellbook transparent uizuguburuhl
HUM CRUMBLE-READ
Ma4 or Ba12
0
VALUE_SPELL = invisibility
Orkhis
-
Bal Harbor Town [BH]
a dwarven, journeyman mage
-
The Dwarven Mountain [SS]
4
a locked spellbook
[SPELLBOOK]
[-]
spellbook locked yafqz yuzre
Cl28
0
VALUE_SPELL = force field
an orangutan librarian
-
Unseen University [AH]
a second year scribe
-
Unseen University [AH]
a clay golem
-
The Dwarven Mountain [SS]
an elite guardsman
-
The Castle of the Family Degrance [BH]
5
dull colored scripts
[SPELLBOOK]
[-]
scripts dull color colored spellbook rzhpabraol
Ne23
0
VALUE_SPELL = lethargy
an animated bookcase
-
Valley of the Mage [IS]
a tired gnome
-
M.A.G.I.C [SS]
the lazy miner
-
The Dwarven Mountain [SS]
6
a lyrical book of battle tales
[SPELLBOOK]
[-]
book battle lyrical tales spellbook songbook
Ba8
0
VALUE_SPELL = brothers in arms
Ixane Nightingale
-
Thalassas [IS]
a dwarven musician
-
The Dwarven Mountain [SS]
The Wandering Bard, Trevelyan
-
The Amaryllian Pass [IS]
a patient
-
The Asylum [BH]
7
an enchanted tune book
[SPELLBOOK]
[-]
book tune enchanted spellbook songbook
Ba16
0
VALUE_SPELL = fare thee well
Leah the Witch
-
Aisholm Town [AH]
Ixane Nightingale
-
Thalassas [IS]
a bard healer
-
The Dwarven Mountain [SS]
8
a tablet with concentric circles
[SPELLBOOK]
[-]
tablet slate circles concentric book spellbook
Mo30 Prime
0
VALUE_PRIME = Monk
VALUE_SPELL = focus
an intelligent monk
-
The Island [IS]
the capricorn guardian
-
Castle Zodiac II [AH]
a dwarven monk guard
-
The Dwarven Mountain [SS]
9
songs of endearment
[SPELLBOOK]
[-]
songs endearment pages stacked bound song spellbook songbook
Ba33
0
VALUE_SPELL = eye of the beholder
a seeing eye monk
-
The Lost Cross [LY]
beholder demon
-
Judge's Temple [AH]
a dwarven royal guard
-
The Dwarven Mountain [SS]
10
a book impaled with darts
[SPELLBOOK]
[-]
manual book impaled darts
Th20
0
VALUE_SPELL = throw
a knife-thrower
-
Medieval Circus [VA]
a dwarven axe thrower
-
The Dwarven Mountain [SS]
a tabaxi rock thrower
-
Tabaxi Wilds [IS]
11
a book of dexterous defense arts
[SPELLBOOK]
[-]
book dexterous defense arts
Wa30 Prime
0
VALUE_PRIME = Warrior
VALUE_SPELL = parry
a Red Sash Sentry
-
Bal Harbor Town [BH]
a skeletal warrior
-
Valley of the Mage [IS]
a dwarven warrior
-
The Dwarven Mountain [SS]
a reptilian warrior
-
The Crypt [AH]
an elite guardsman
-
The Castle of the Family Degrance [BH]
12
a bloodstained manual
[SPELLBOOK]
[-]
manual bloodstained bloodrage
HUM CRUMBLE-READ
Wa18
0
VALUE_SPELL = bloodrage
the berserker
-
The Nordik Trek [AH]
a female zwolf warrior
-
Zwolfs [AH]
the blood guardian
-
Undead Burial Grounds [SS]
a dwarven warrior
-
The Dwarven Mountain [SS]
TAKE
1
some diamond dust
[COMPONENT]
[-]
diamond dust dull clear pile mineral cp
**INVENTORY**
0
Cp for
a vaporous white potion
a goblin miner
-
The Goblin Caves [BH]
Lila
-
Thule Beach [AH]
Queen Falleynal
-
Fairy Forest [SS]
a grymlyn
-
Grymlyns [SS]
a small grymlyn
-
Grymlyns [SS]
an aged wizard
-
The Dwarven Mountain [SS]
the lizardman provisioner
-
The Jungles of Sess'Inek [IS]
an emerald miner
-
The Emerald Mine [BH]
2
a decomposed brain of a wise man
[COMPONENT]
[-]
brain wise decomposing pulsing grey mass organ cp
0
Cp for
the blessing of a god
a cries of a thousand souls
the religion instructor
-
School of Cholemry [BH]
an aged wizard
-
The Dwarven Mountain [SS]
3
a map of the Dwarven Mountain
[TREASURE]
[-]
map dwarven mountain
0
the dwarven mapmaker
-
Settlestone Vaults [SS]
4
an Invitation to Castle Black
[TREASURE]
[-]
castle black invitation
0
a girl in azure robes
-
Aisholm Town [AH]
Lady Lysanna
-
Castle Black [AH]
a Phantom Dragoon soldier
-
Castle Black [AH]
Queen Andralia
-
The Dwarven Mountain [SS]
5
A bar of mithril
[TREASURE]
[-]
bar mithril
0
Cp for
a dwarven broad axe
a dwarven miner
-
The Dwarven Mountain [SS]
6
Heroic Deeds of the Dwarves
[COMPONENT]
[28 Jan 2016]
book cp heroic deeds dwarves
PERSONAL
0
the Vault Guardian
-
The Dwarven Mountain [SS]
7
a chunk of sparkling crystal
[COMPONENT]
[24 Aug 2019]
chunk crystal sparkling
GLOW
0
Cp for
a crystal skull
the crazy dwarven overseer
-
The Dwarven Mountain [SS]
Scrolls
1
a small book
[SCROLL]
[-]
book small
Ma1 or Cl1
0
AFF_CHAR_HEIGHT = -5
VALUE_LEVEL = 10
VALUE_SPELL_1 = hellfire
VALUE_SPELL_2 = hellfire
a dwarven, journeyman mage
-
The Dwarven Mountain [SS]
TAKE ARMS
1
spiked vambraces of dho-tou
[ARMOR]
[-]
vambraces dho tou spiked
HUM
Mo8
0
Str 1, HandDam 1
a guard monk
-
Temple of Krom [BH]
a dwarven monk guard
-
The Dwarven Mountain [SS]
2
a pair of white silk sleeves
[ARMOR]
[-]
sleeves white silk
MAGIC
Cl15 Prime
0
Shock 2, Mp 5
Cp for
flowing sleeves of the wind
jovian armaments
Missy
-
The Dwarven Mountain [SS]
Wands
1
a small reddish wand
[WAND]
[-]
wand red reddish strength stick cp
GLOW
Ma20 or Cl20 or Dr20 or Ne20
0
Cp for
guards of the maul titans
VALUE_LEVEL = 40
VALUE_SPELL = strength
VALUE_CHARGES = 4
VALUE_MAX_CHARGES = 4
VALUE_CRUMBLE = No
Vendlar Stonehand
-
The Dwarven Mountain [SS]
Keys
1
snake key
[KEY]
[-]
snake key
GLOW
0
King Brandor the mighty
-
The Dwarven Mountain [SS]
TAKE WAIST
1
a maroon sash
[ARMOR]
[-]
sash maroon
Mo20
0
Str 1, ResFire 10
a dwarven monk guard
-
The Dwarven Mountain [SS]
Total: 45
made by Fluffy. Ver.2024.2