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AC
Dam
Hit
Mana
Mr
TAKE BODY
1
a white scaly jacket
[ARMOR]
[-]
white scaly jacket
**INVENTORY**
Wa2 or Ba2
-1.5
a large penguin
-
Penguin Vale [AH]
a penguin soldier
-
Penguin Vale [AH]
the king of penguins
-
Penguin Vale [AH]
TAKE HEAD
1
a white scaly helmet
[ARMOR]
[-]
scaly white helmet
Wa2 or Ba2
-0.8
a large penguin
-
Penguin Vale [AH]
a penguin guard
-
Penguin Vale [AH]
TAKE WIELD
1
a metal spike
[WEAPON]
[-]
metal spike
2d4 +1 +1
Cp for
a bone helm
Adamantite-plated Snakeskin Gauntlets
a goblin
-
The Goblin Caves [BH]
a large penguin
-
Penguin Vale [AH]
Spellbooks
1
a translucent yellow spellbook
[SPELLBOOK]
[-]
spellbook translucent yellow oculoinfra zzur
Ma26 or Cl4 or Ne1
0
VALUE_SPELL = detect evil
a large penguin
-
Penguin Vale [AH]
the kobold supply merchant
-
Kobold Village [BH]
a street urchin
-
Settlestone [SS]
TAKE
1
some topaz dust
[COMPONENT]
[-]
dust topaz cp
0
Cp for
a shifting shield
a large penguin
-
Penguin Vale [AH]
a lo-alom
-
Aisholm Guilds [AH]
a sheep
-
Ettin Village [SS]
a gigantic bee worker
-
The Hive [AH]
a dwarven trader
-
Settlestone [SS]
a village man
-
Ravenloft in Barovia [SS]
a large polar bear
-
Chaeston Tower [AH]
a gold miner
-
Cleric Tower [AH]
Total: 5
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