Sort By: AC Dam Hit Mana Mr
TAKE HEAD
1
a prison guard helmet[ARMOR] [-]
helmet prison guard
Th35 or Wa35 or Ba35 or Mo35
-1.1
Hit 2, SpellSaves -1
2
a red and blue helmet[ARMOR] [-]
helmet red blue
MAGIC
Ma5 or Cl5 or Th5 or Wa5 or Dr5 or Ne5 or Ba5 or Mo5
-0.8
Str 1
3
a feathered headdress[ARMOR] [-]
headdress feathered
MAGIC
Ma10 and Cl10
0
Hit 2, Mp 10
TAKE ARMS
1
polished rock sleeves[ARMOR] [-]
sleeves polished rock
MAGIC
Cl40 or Wa40 or Dr40 or Ba40
-0.8
Hp 10, Mv -5
2
blue steel sleeves[ARMOR] [-]
sleeves blue steel
HUM MAGIC
Ma14 or Cl14 or Th14 or Wa14 or Dr14 or Ne14 or Ba14 or Mo14
-0.5
Dam 1
3
sterling silver sleeves[ARMOR] [-]
sterling silver sleeves
GLOW MAGIC
Ma17 or Th17 or Ba17 or Mo17
-0.4
Dam 1, Mvr 2
4
a set of tidal sleeves[ARMOR] [-]
sleeves tidal
HUM MAGIC
Ma40 or Cl40 or Ne40
0
Mp 6, WaterBreathing
TAKE NECK
1
the guards of the emerald tide[ARMOR] [-]
guards shoulder emerald tide argo
GLOW MAGIC SHOULDER
Ma35 or Cl35 or Th30 or Wa30 or Dr35 or Ne35 or Ba35 or Mo30
-0.6
Str 1
TAKE SHIELD
1
the shield of the ram[ARMOR] [-]
ap shield ram head
GLOW MAGIC
Wa15 or Ba15 or Mo15
-0.5
HandDam 1
TAKE HOLD
1
a strip of cloth with mithril ornament[ARMOR] [21 Jun 2020]
strip cloth mithril ornament
GLOW MAGIC
Ba32
-0.5
Hpr 2
TAKE WIELD
1
a crystal blade of light[WEAPON] [-]
blade crystal light
GLOW MAGIC BLESS
Wa33 or Ba40
3d5 +2 +2
2
a runed mace of fire[WEAPON] [-]
glowing runed mace fire
GLOW
Ma38 or Cl36 or Wa38 or Dr38 or Ne38 or Ba36
3d5 +2 +2
3
a sword of wounding[WEAPON] [-]
wounding sword
MAGIC
Th10 or Wa10 or Ba10 or Mo10
2d7 -2 +1
4
a guardsman's saber[WEAPON] [-]
saber guardsman guard
Ma10 or Cl10 or Th10 or Wa10 or Dr10 or Ne10 or Ba10 or Mo10
2d6 +1 +1
5
a sharp wooden stake[WEAPON] [-]
wooden stake wood
Th15 or Dr15
2d5 +2 +1
Keys
1
the Key to the Cloister[KEY] [-]
key obsidian cloister
INVISIBLE
0
VALUE_KEY_TYPE = 12
2
a chain of keys[KEY] [-]
keys key chain
0
3
a rusted copper key[KEY] [-]
rusted copper key
0
4
a vibrant yellow key[KEY] [-]
key vibrant yellow
0
Spellbooks
1
a petrified spellbook[SPELLBOOK] [-]
petrified spellbook book szhfuyuze abrazak
HUM CRUMBLE-READ
Av22
0
VALUE_SPELL = petrified armor
2
a treatise on advanced transmutative tactics[SPELLBOOK] [-]
treatise advanced transmutative tactics
HUM CRUMBLE-READ
Dr40
0
VALUE_SPELL = shapeshift form to form
Potions
1
a heavy potion[POTION] [-]
bottle iron skin heavy potion ihsamat
MAGIC
0
VALUE_LEVEL = 40
Wands
1
a wand of sparks[WAND] [06 May 2018]
wand sparks smoke
GLOW MAGIC
0
VALUE_LEVEL = 41
VALUE_SPELL = hellfire
VALUE_CHARGES = 3
VALUE_MAX_CHARGES = 3
VALUE_CRUMBLE = Yes
Total: 31