Sort By: AC Dam Hit Mana Mr
TAKE BODY
1
a suit of adamantite chain armor[ARMOR] [-]
armor adamantite valuable suit chain
MAGIC
Ma38 or Th38 or Wa38 or Dr38 or Ne38 or Ba38 or Mo38
-2.3
TAKE HOLD
1
the symbol of perdition[TREASURE] [-]
symbol perdition pentagram
EVIL MAGIC
Ma23 or Cl23 or Th23 or Wa18 or Dr23 or Ne23 or Ba23 or Mo23
-0.4
SpellSaves -2
2
an ebony scarab[ARMOR] [-]
ebony scarab
GLOW MAGIC
Ma15 or Cl15 or Th15 or Wa15 or Dr15 or Ne15 or Ba15 or Mo15
-0.4
4
a diamond dragon's claw[TREASURE] [-]
claw diamond dragon
GLOW MAGIC
Ma15 or Cl15 or Dr15 or Ne15 or Ba20
0
6
a magnifying lens[IOUN] [-]
lens magnifying magefour
GLOW MAGIC
0
VALUE_LEVEL_MAX = 40
7
an obsidian serpent[CONTAINER] [-]
serpent obsidian
GLOW EVIL MAGIC 2x40-ITEM
Ma35 or Ne35 2x40
0
Mr 2, Mp 8, MaxWeight 230
8
a letter from Magister Krelnack[TREASURE] [-]
letter magister krelnack sheet paper
0
9
Ars Magica[ARMOR] [-]
book ars magica multi tower forge
PERSONAL MAGIC CAN-SHAPESHIFT 2x40-ITEM
Ma40 or Cl40 or Dr40 or Ne40 or Ba40 2x40
0
MaxInt 1, Mr 3, Mp 20, Shapeshift
TAKE WAIST
1
a black silver belt[ARMOR] [-]
belt black silver
MAGIC
Ma20 or Cl20 or Th20 or Wa12 or Ba20 or Mo20
-0.3
TAKE ABOUT
1
an enchanted alchemist's cloak[ARMOR] [-]
cloak robe alchemists enchanted
GLOW MAGIC
Ma10 or Cl10 or Dr10 or Ne10
-0.2
ResFire 10, ResCold 10
TAKE FEET
1
slippers of insight[TREASURE] [-]
slippers insight magical
HUM MAGIC
Ma20 or Cl20 or Th25 or Wa25 or Dr20 or Ne20 or Ba25 or Mo25
-0.2
Int 1
TAKE WIELD
1
a giant silver trident[WEAPON] [-]
trident giant
MAGIC BLESS
Wa13 or Mo13
2d7 +1 0
2
a jeweled pentax[WEAPON] [-]
pentax ceremonial jeweled dagger
GLOW MAGIC
Ma20 or Cl25 or Dr25 or Ne25 or Ba21
3d4 +1 0
Dex 1
Light
1
a hexagonal shaped token[LIGHT] [-]
hexagonal hex token
MAGIC
0
2
a strange triangular shaped token[LIGHT] [-]
triangle token tri
0
3
the tear of night[LIGHT] [-]
tear night powerful artifact forge
GLOW EVIL
Ma39 or Cl39 or Dr39 or Ne39
0
Con 1, Mp 15
4
an antique compass[LIGHT] [-]
compass antique
Ma2 or Cl2 or Th2 or Wa2 or Dr2 or Ne2 or Ba2 or Mo2
0
Con 1, Mv 10
TAKE
1
a slice[FOOD] [-]
slice
0
VALUE_FULL_HOURS = 12
VALUE_POISON = No
3
a decomposing brain[COMPONENT] [-]
brain decomposing pulsing grey mass organ cp
0
5
a vial of scorpion venom[COMPONENT] [-]
vial scorpion venom cp
0
6
an adamantite volute coil[TREASURE] [-]
adamantite volute coil
0
7
a speck of heavenly light[TREASURE] [-]
speck heavenly light cp
GLOW MAGIC BLESS FLOAT NO-FIND
0
8
a cobra staff[TREASURE] [-]
staff cobra
MAGIC NO-MAGIC NO-FIND
0
Drachma [10]
9
a handful of bluesand[TREASURE] [-]
handful bluesand
GLOW HUM MAGIC BLESS NO-FIND
Ma40 or Dr40 Prime
0
10
a monkey's skull[LIQUID CONTAINER] [-]
skull monkey
0
MaxWeight 70
VALUE_WEIGHT = 70
VALUE_LIQUID = blood
VALUE_POISONED = No
11
a warmouth[FOOD] [-]
warmouth fish food
0
VALUE_FULL_HOURS = 24
VALUE_POISON = No
12
a white catfish[FOOD] [-]
catfish fish white food
0
VALUE_FULL_HOURS = 24
VALUE_POISON = No
Scrolls
1
the Necronomicon[SCROLL] [-]
necronomicon book
MAGIC
0
VALUE_LEVEL = 25
VALUE_SPELL_1 = blindness
VALUE_SPELL_2 = curse
VALUE_SPELL_3 = energy drain
2
a runed scroll[SCROLL] [-]
scroll runed runes
MAGIC
LOWER THEN Ma21 or Cl21 or Th21 or Wa21
0
VALUE_LEVEL = 40
VALUE_SPELL_1 = cure critic
VALUE_SPELL_2 = cure critic
3
a stinky scroll of recall[SCROLL] [-]
scroll recall stinky minor
EVIL MAGIC
0
VALUE_LEVEL = 12
VALUE_SPELL_1 = word of recall
4
a rune of darkness[SCROLL] [-]
rune darkness
MAGIC FLOAT
0
VALUE_LEVEL = 43
VALUE_SPELL_1 = darkness
5
a quail scroll[SCROLL] [-]
quail scroll minor
0
VALUE_LEVEL = 20
VALUE_SPELL_1 = word of recall
6
a sticky scroll[SCROLL] [-]
sticky scroll
MAGIC
0
VALUE_LEVEL = 40
VALUE_SPELL_1 = mass web
7
a blue velvet scroll[SCROLL] [-]
scroll blue velvet
MAGIC
Ma5
0
VALUE_LEVEL = 16
VALUE_SPELL_1 = armor
VALUE_SPELL_2 = teleport
VALUE_SPELL_3 = protection from evil
Spellbooks
1
the ultimate guide to wind control[SPELLBOOK] [-]
guide ultimate wind control book spellbook xuieg ay yafhjiz
GLOW HUM MAGIC CRUMBLE-READ
Ma27 or Cl34 or Dr34 or Ne37
0
VALUE_SPELL = winds of fortune
3
a distressed spellbook[SPELLBOOK] [-]
book spellbook distressed xafe ay saui
Ne25
0
VALUE_SPELL = word of pain
TAKE NECK
1
a flaming ankh[TREASURE] [-]
ankh flaming
GLOW MAGIC 2x40-ITEM
Ma40 2x40
0
Mr 1, Mp 16
2
a serpent's charm[TREASURE] [-]
charm serpent snakelike chain
EVIL MAGIC
Ma14 or Cl16 or Dr16 or Ne14 or Ba25 or Mo25
0
SpellSaves -2, Mp 10
3
a wreath of Alana's Tears[TREASURE] [-]
wreath alana alanas tears small blue flowers
GLOW
0
TAKE LEGS
1
lily-white leggings[TREASURE] [-]
leggings lily white
MAGIC
Ma10 or Cl10 or Ne10 or Mo10
0
Con 1, Mp 5
Wands
1
a sizzling wand[WAND] [-]
wand sizzling
HUM MAGIC
0
VALUE_LEVEL = 35
VALUE_SPELL = lightning bolt
VALUE_CHARGES = 5
VALUE_MAX_CHARGES = 10
VALUE_CRUMBLE = No
2
an envenomed needle[WAND] [-]
needle envenomed glistening
EVIL MAGIC
0
VALUE_LEVEL = 40
VALUE_SPELL = poison
VALUE_CHARGES = 5
VALUE_MAX_CHARGES = 7
VALUE_CRUMBLE = No
3
a wand of the exorcist[WAND] [-]
wand exorcist
BLESS
0
VALUE_LEVEL = 40
VALUE_SPELL = demon touch
VALUE_CHARGES = 3
VALUE_MAX_CHARGES = 5
VALUE_CRUMBLE = No
Potions
1
a flagon of naga ichor[POTION] [-]
flagon naga ichor smoking vial
HUM MAGIC
0
VALUE_LOCATION = REGEN_MANA
VALUE_MODIFIER = -6
2
a potion of clairvoyance[POTION] [-]
potion clairvoyance
MAGIC
0
VALUE_LEVEL = 35
3
an eerie-glowing potion[POTION] [-]
potion eerie glowing nilini
GLOW MAGIC FLOAT
0
VALUE_LEVEL = 40
VALUE_SPELL = sanctuary
VALUE_CHARGES = 3
TAKE FINGER
1
a wiedzmin ring[TREASURE] [-]
wiedzmin ring
GLOW CAN-SHAPESHIFT FLOAT
Ma35 or Cl35 or Dr35 or Ne35
0
Spellbonus 5, Mr 2, Shapeshift
Cp for Ars Magica
2
a luminiferous ring[TREASURE] [-]
ring luminiferous
GLOW MAGIC CAN-SHAPESHIFT
Ma25 or Dr20
0
Mr 2, Shapeshift
Total: 55