Sort By: AC Dam Hit Mana Mr
TAKE BODY
1
yellow scale-armour[ARMOR] [-]
shirt yellow scale armor armour
GLOW 3x40-ITEM TEMPORARY
-1.9
MaxWis 1, Dam 1, TEMP
2
a golden amice[ARMOR] [-]
amice golden vest
GLOW MAGIC
Ma28 and Th38
-0.9
Dam 1, Mv 25
TAKE LEGS
1
The Jade Plates of Royalty[ARMOR] [17 Oct 2016]
plates jade royalty leg
HUM 3x40-ITEM TEMPORARY
-1.6
Con 1, KickDam 3, TEMP
TAKE NECK
1
a black-scaled cloak[ARMOR] [-]
cloak black scaled shiny
GLOW 3x40-ITEM TEMPORARY
Av15 3x40
-0.7
Mr 4, Mp 20, TEMP
2
a set of golden shoulder guards[ARMOR] [-]
guards golden gold shoulder
SHOULDER
Av1
-0.5
Str 1, Con 1
3
the amulet of the sanguineous magi[ARMOR] [-]
amulet sanguineous magi
GLOW MAGIC
Ma15 or Cl15 or Dr15 or Ne15
-0.1
Int 1, Mr 2
TAKE SHIELD
1
a hexagram-engraved disc[ARMOR] [-]
shield disc hexagram
GLOW TEMPORARY
Av20
-0.7
Mr 3, Mp 20, TEMP
TAKE ARMS
1
a pair of sea scorpion sleeves[ARMOR] [-]
sleeves scaly sea scorpion
HUM 3x40-ITEM TEMPORARY
-0.6
MaxStr 1, Dam 1, TEMP
2
Sleeves of the Laughing Rogue[ARMOR] [-]
sleeves laughing rogue forge
GLOW
Av35
0
Mr 1, Mp 8
TAKE HEAD
1
a red and yellow headdress[ARMOR] [-]
headdress red yellow
GLOW 3x40-ITEM TEMPORARY
-0.6
Mr 2, Mp 12, TEMP
TAKE ABOUT
1
a robe of blending[CONTAINER] [-]
robe blending
HUM 3x40-ITEM TEMPORARY
-0.6
Hit 1, Hpr 3, MaxWeight 500, TEMP
TAKE HANDS
1
Gloves of the Vampiric Touch[ARMOR] [-]
gloves vampiric glowing
GLOW TEMPORARY
IMM_BASHED 7x40-ITEM
-0.5
Str 1, MaxStr 1, Dam 1, TEMP
TAKE FEET
1
Snow Leopard Boots[ARMOR] [-]
boots snow leopard
3x40-ITEM TEMPORARY
-0.5
MaxStr 1, Dam 1, TEMP
TAKE FINGER
1
a polished bluish-green ring[ARMOR] [-]
ring polished blue green
GLOW 3x40-ITEM TEMPORARY
-0.5
Hpr 5, Hp 20, TEMP
2
A Sunburst Ring[ARMOR] [-]
ring sunburst sparkling forge
GLOW
Av1
-0.2
Dex 1, Mvr 2
3
a teakwood ring[TREASURE] [-]
ring teakwood teak wood
MAGIC
Ma25 or Cl25
0
Dam -1, Mp 25
TAKE HOLD
1
a mongoose skin bag[CONTAINER] [-]
bag mongoose skin
MAGIC 3x40-ITEM
-0.4
Con 1, MaxWeight 30
2
The Lo Shu[ARMOR] [23 Jun 2024]
book lo shu magic river
HUM MAGIC
Cl7 or Wa7 or Dr7 or Mo7
-0.2
Str 1
3
a sack of winds[CONTAINER] [-]
sack winds
3x40-ITEM TEMPORARY
0
Mr 3, Mp 7, MaxWeight 100, TEMP
4
a mu-jen doll[ARMOR] [-]
doll mujen wooden cp
0
TAKE WAIST
1
a string of burning feathers[ARMOR] [-]
string belt feathers
3x40-ITEM TEMPORARY
-0.4
Str 1, Hp 20, TEMP
TAKE WRIST
1
a glinting mithril bracelet[ARMOR] [-]
bracelet mithril glinting
MAGIC
Th25 or Wa25 or Ba25 or Mo25
-0.4
AFF_SAVING_BREATH = -2
Light
1
Pearl of the Dragon King[LIGHT] [-]
pearl great dragon king
3x40-ITEM TEMPORARY
-0.2
Con 1, TEMP
3
The Diamond of the Destroyer[LIGHT] [-]
diamond destroyer light cp
TEMPORARY
8x40-ITEM
0
MaxStr 1, Dam 1, TEMP
4
a hexagonal shaped token[LIGHT] [-]
hexagonal hex token
MAGIC
0
5
the amaranthine sphere of light[LIGHT] [-]
sphere amaranthine light
MAGIC
Ma15 or Cl15 or Th15 or Wa15
0
Con 1, Mr 2
6
a radiant ball of energy[LIGHT] [-]
radiant ball energy
MAGIC
Av27
0
Int 1, Spellbonus 10, Mr 2
7
a sapphire gem of perfection[LIGHT] [-]
sapphire gem perfection
MAGIC
6x40-ITEM
Ma40 Prime 6x40
0
Spellbonus 10, Mr 4
TAKE WIELD TWO-HANDED
1
a Kwan Do[WEAPON] [-]
blade kwan do
HUM MAGIC
Th10 and Wa20
4d4 0 +2
TAKE WIELD
1
the Black Kris of Power[WEAPON] [-]
kris black power forge den thieves
HUM MAGIC
Th40 and Av20
2d6 +2 +3
PROCS = weapon
Potions
2
a sparkling green potion[POTION] [-]
sparkling green potion
GLOW MAGIC
0
VALUE_LEVEL = 10
TAKE
2
a black Fengbird egg[COMPONENT] [-]
egg fengbird black cp
GLOW
0
3
a gold ingot[COMPONENT] [-]
gold ingot boat cp
0
4
a pitcher of tea[LIQUID CONTAINER] [-]
tea drink pitcher
0
MaxWeight 25
VALUE_WEIGHT = 25
VALUE_LIQUID = decaf tea
VALUE_POISONED = No
5
a bowl of rice[FOOD] [-]
rice bowl food
0
VALUE_FULL_HOURS = 18
VALUE_POISON = No
6
some fried potatoes[FOOD] [-]
potatoes fried food
0
VALUE_FULL_HOURS = 24
VALUE_POISON = No
7
a monkey's skull[LIQUID CONTAINER] [-]
skull monkey
0
MaxWeight 70
VALUE_WEIGHT = 70
VALUE_LIQUID = blood
VALUE_POISONED = No
8
an iron ingot[COMPONENT] [-]
iron ingot boat cp
0
Spellbooks
1
a portfolio of lunging sketches[SPELLBOOK] [-]
portfolio album sketches lunging parrying riposte
HUM CRUMBLE-READ
Wa40 or Av4 Prime
0
VALUE_SPELL = riposte
2
a slippery spellbook[SPELLBOOK] [-]
spellbook slippery candusgugh xzbg
HUM CRUMBLE-READ
Ma40 and Cl40 and Th40 and Wa40
0
VALUE_SPELL = resist webs
3
a book being consumed by flames[SPELLBOOK] [-]
spellbook book flames hell eawiahua
HUM CRUMBLE-READ
Ma40 and Cl40 and Th40 and Wa40
0
VALUE_SPELL = damnation
4
a book blazing with the glory of heaven[SPELLBOOK] [-]
spellbook book blazing glory heaven ofaqz
HUM CRUMBLE-READ
Ma40 and Cl40 and Th40 and Wa40
0
VALUE_SPELL = grace
5
a book of longevity[SPELLBOOK] [-]
spellbook book longevity ghawuia
HUM CRUMBLE-READ
Av9
0
VALUE_SPELL = stamina
6
a silver inlaid spellbook[SPELLBOOK] [-]
spellbook silver inlaid ofzahzf candusyfzgp
HUM CRUMBLE-READ
Av11
0
VALUE_SPELL = greater refresh
7
a tome of restorative remedies[SPELLBOOK] [-]
spellbook tome restorative remedies candusyjzunsoahuai
HUM CRUMBLE-READ
Cl40 and Dr40 and Av12
0
VALUE_SPELL = rejuvenation
8
a book of proverbs[SPELLBOOK] [-]
spellbook book proverbs uiguoph
HUM CRUMBLE-READ
Ma40 and Cl40 and Th40 and Wa40
0
VALUE_SPELL = insight
9
an almanac[SPELLBOOK] [-]
spellbook book almanac ashuhjoculo
HUM CRUMBLE-READ
Ma40 and Cl40 and Th40 and Wa40
0
VALUE_SPELL = aptitude
10
an ebony tome[SPELLBOOK] [-]
spellbook tome ebony hargpaig euabrzfuz
HUM CRUMBLE-READ
Av28
0
VALUE_SPELL = talshans diablerie
11
ice crystallized bound papers[SPELLBOOK] [-]
papers ice crystallized book spellbook azaraiqpz
HUM CRUMBLE-READ
Dr35
0
VALUE_SPELL = avalanche
12
a book with a spiral emblem[SPELLBOOK] [-]
book emblem square spiral spellbook hxughzf
Dr30
0
VALUE_SPELL = twister
13
totem of the avatar tales[SPELLBOOK] [-]
totem tales avatar spellbook songbook
Ba36
0
VALUE_SPELL = cry of the avatars
14
a humming manual of physical ability[SPELLBOOK] [-]
manual humming physical ability
HUM CRUMBLE-READ
Av7
0
VALUE_SPELL = master strike
15
the mythical script of druidic arts[SPELLBOOK] [-]
script mythical druidic arts
HUM CRUMBLE-READ
Av8
0
VALUE_SPELL = mythic form
16
book of legendary skill[SPELLBOOK] [-]
book silly scripts legendary skill manual
HUM CRUMBLE-READ
Av8
0
VALUE_SPELL = improved stun
17
scripts of nature's renewal[SPELLBOOK] [-]
scripts nature's renewal oddly shaped leaves bundle
HUM CRUMBLE-READ
Dr40 and Av28
0
VALUE_SPELL = natures restoral
18
five pages of concentric circles[SPELLBOOK] [-]
pages five concentric circles concentration
HUM CRUMBLE-READ
Ma40
0
VALUE_SPELL = concentration
19
a stone tablet of greater health[SPELLBOOK] [-]
health stone tablet cleanse
HUM CRUMBLE-READ
Mo40 and Av28
0
VALUE_SPELL = cleanse
21
an enchiridion of interminable enthusiasm[SPELLBOOK] [-]
enchiridion enthusiasm interminable warcry manual
HUM CRUMBLE-READ
Wa39
0
VALUE_SPELL = warcry
Keys
1
chain of palace keys[KEY] [-]
keys palace chain
0
2
the prison cell key[KEY] [-]
key prison cell stone
0
3
a tiny cherrywood key[KEY] [-]
key cherrywood tiny
GLOW
0
4
a vibrating silver key[KEY] [-]
key vibrating silver
0
Scrolls
1
a quail scroll[SCROLL] [-]
quail scroll minor
0
VALUE_LEVEL = 20
VALUE_SPELL_1 = word of recall
2
a worn stone tablet[SCROLL] [-]
tablet stone worn cp
TEMPORARY
Ma28
0
TEMP
VALUE_LEVEL = 28
VALUE_SPELL_1 = disintegrate
VALUE_SPELL_2 = disintegrate
VALUE_SPELL_3 = disintegrate
3
an identification parchment[SCROLL] [-]
parchment identify identification
MAGIC
0
VALUE_LEVEL = 12
VALUE_SPELL_1 = identify
Notes
1
a black tattered parchment[NOTE] [-]
parchment black note cp forge
0
Total: 75