Sort By: AC Dam Hit Mana Mr
TAKE SHIELD
1
a ruddy scale shield[ARMOR] [-]
shield ruddy scale
MAGIC 2x40-ITEM
Wa40 or Ba40 or Mo40 2x40
-1.1
Hpr 3, ResFire 20
TAKE HEAD
1
a crown of mithril bound crystal[ARMOR] [-]
crown crystal mithril
HUM 2x40-ITEM
Cl40 or Dr40 2x40
-0.5
Mr 1, Mp 12
TAKE
1
a grubby mine pass[TRASH] [-]
pass mine
0
2
a net of filigree gold[CLASP] [-]
net filigree gold
0
Infravision
3
a large vial of a colorless liquid[POISON] [-]
iocaine poison large vial
0
VALUE_POISON = Iocaine
VALUE_DAMAGE = 75
VALUE_CHARGES = 10
4
Aule's hammer[TREASURE] [-]
hammer aules
HUM FLOAT
0
5
a ball of mithril thread[TREASURE] [-]
thread ball mithril
0
6
a ball of gold thread[TREASURE] [-]
thread ball gold
0
7
a mesh of mithril rings[TREASURE] [-]
mesh mithril rings
0
TAKE HOLD
1
a mithril keychain[KEYCHAIN] [-]
keychain mithril chain
MAGIC CAN-SHAPESHIFT
Ma20 or Cl20 or Th20 or Wa20 or Dr20 or Ne20 or Ba20 or Mo20
0
MaxWeight 40, Shapeshift
2
a green and white staff[STAFF] [-]
staff green white
MAGIC CAN-SHAPESHIFT
0
Shapeshift
VALUE_LEVEL = 40
VALUE_SPELL = word of recall
VALUE_CHARGES = 2
VALUE_MAX_CHARGES = 2
VALUE_CRUMBLE = No
Scrolls
1
an ornate scroll of recall[SCROLL] [-]
scroll recall ornate minor
MAGIC
0
VALUE_LEVEL = 12
VALUE_SPELL_1 = word of recall
VALUE_SPELL_2 = cure serious
VALUE_SPELL_3 = refresh
2
an ornate scroll of identify[SCROLL] [-]
scroll identify ornate
MAGIC
0
VALUE_LEVEL = 12
VALUE_SPELL_1 = identify
VALUE_SPELL_2 = detect poison
Wands
1
a mithril wand[WAND] [-]
wand mithril
MAGIC CAN-SHAPESHIFT
0
Shapeshift
VALUE_LEVEL = 40
VALUE_SPELL = silence
VALUE_CHARGES = 5
VALUE_MAX_CHARGES = 5
VALUE_CRUMBLE = No
Potions
1
a sparkling vial[POTION] [-]
sparkling vial
MAGIC
0
VALUE_LEVEL = 40
Total: 16