Sort By: AC Dam Hit Mana Mr
TAKE HEAD
1
a spelunker's helmet[ARMOR] [-]
spelunker helmet
MAGIC
Ma12 or Cl12 or Th12 or Wa12 or Dr12 or Ne12 or Ba12 or Mo12
-0.2
Wis 1
TAKE WIELD
1
a sharpened stalagmite[WEAPON] [-]
stalagmite sharp sharpened
Th14 and Wa4
2d6 +2 0
Spellbooks
1
a gigantic spellbook[SPELLBOOK] [-]
spellbook gigantic zuoaf
HUM CRUMBLE-READ
Av24
0
VALUE_SPELL = vigor
TAKE HOLD
1
a book with a snake coil carved with the cover[TREASURE] [-]
book magic secret dark snake
PERSONAL
0
2
a stone of lifeblood[TREASURE] [-]
stone lifeblood life blood
Ma30 and Cl20
0
Light
1
a frozen radiant crystal[LIGHT] [-]
frozen radiant crystal
MAGIC
Av18
0
Mr 2, Mp 25
2
a crumpled map[LIGHT] [-]
map crumpled
MAGIC
Ma6 or Cl6 or Th6 or Wa6 or Dr6 or Ne6 or Ba6 or Mo6
0
Infravision
TAKE
1
a large soaked sponge[LIQUID CONTAINER] [-]
water soaked sponge
0
MaxWeight 50
VALUE_WEIGHT = 37
VALUE_LIQUID = water
VALUE_POISONED = No
TAKE FEET
1
a pair of pumice boots[ARMOR] [-]
boots pumice
MAGIC
Ma40 or Cl40 or Dr40 or Ne40
0
Str 1, Con 1
TAKE ABOUT
1
an ash covered tarab[CONTAINER] [-]
tarab ash
MAGIC
Ma40 or Cl40 or Ne40
0
Mp 5, Hp 15, MaxWeight 350
Total: 10