Sort By: AC Dam Hit Mana Mr
TAKE BODY
1
a lacy black velvet bodice[ARMOR] [-]
velvet bodice black
Ma20 or Cl20 or Dr20 or Ba20
-1.4
Mp 5
TAKE ABOUT
1
Cloak of the Vampire Lords[CONTAINER] [-]
cloak vampire lords
Ma24 or Cl24 or Th24 or Wa24 or Dr24 or Ne24 or Ba24 or Mo24
-0.3
MaxWeight 300, Sneak
TAKE NECK
1
Mark of the Vampire[ARMOR] [-]
mark vampire bite neck
Ne20 Prime
-0.2
UndeadControl 1
2
a pair of black bat wings[CLASP] [-]
clasp bat wings black
Ne20 Prime
0
AFF_SAVING_POISON = -5
TAKE WIELD
1
Bloodstained Blade of the Ancients[WEAPON] [-]
bloodstained ancient blade vampire
Ma20 or Cl20 or Th20 or Wa20 or Dr20 or Ne20 or Ba20 or Mo20
3d4 +1 +2
Con 1
Light
1
a hexagonal shaped token[LIGHT] [-]
hexagonal hex token
MAGIC
0
Keys
1
a sharp sliver of adamantite[KEY] [-]
key adamantite sliver
0
2
crest of the blood requiem[KEY] [-]
key crest requiem
0
3
a fleshless human finger[KEY] [-]
key bone finger human
0
4
a black widow leg[KEY] [-]
key spider widow leg
0
5
a bat-shaped skeleton key[KEY] [-]
key bat skeleton
0
Notes
1
a page burnt at the edges[NOTE] [-]
burnt page note edge lycan
0
2
a piece of vampire flesh[NOTE] [-]
flesh skin vampire
0
3
a piece of stretched lycan skin[NOTE] [-]
lycan skin stretched
0
TAKE
2
The Blade of Famine[COMPONENT] [-]
blade famine ancients cp
Ma20 or Cl20 or Th20 or Wa20 or Dr20 or Ne20 or Ba20 or Mo20
0
3
The Blade of War[COMPONENT] [-]
blade war ancients cp
Ma20 or Cl20 or Th20 or Wa20 or Dr20 or Ne20 or Ba20 or Mo20
0
4
The Blade of Pestilence[COMPONENT] [-]
blade pestilence ancients cp
Ma20 or Cl20 or Th20 or Wa20 or Dr20 or Ne20 or Ba20 or Mo20
0
5
a black bat wing[COMPONENT] [-]
bat wing black cp
0
Potions
1
a heart-shaped vial of virgin blood[POTION] [-]
vial heart virgin blood potion
0
TAKE HOLD
1
a bloody human skull[LIQUID CONTAINER] [-]
liquid skull human cranium
0
MaxWeight 75
VALUE_WEIGHT = 70
VALUE_LIQUID = blood
VALUE_POISONED = No
2
an old porcelain doll[ARMOR] [-]
old doll porcelain
Th2 or Mo2
0
Mvr 3, Mv 10
Wands
1
a black widow fang[WAND] [-]
wand widow fang black energy_drain
0
VALUE_LEVEL = 20
VALUE_SPELL = energy drain
VALUE_CHARGES = 2
VALUE_MAX_CHARGES = 2
VALUE_CRUMBLE = Yes
Total: 24